Heir of Fire (Throne of Glass #3) by Sarah J. Maas
And when Rowan made the next mark, she opened her mouth and began her prayers.
They were prayers she should have said ten years ago: an even-keeled torrent of words in the Old Language, telling the gods of her parents’ death, her uncle’s death, Marion’s death—four lives wiped out in those two days. With each sting of Rowan’s needle, she beseeched the faceless immortals to take the souls of her loved ones into their paradise and keep them safe. She told them of their worth—told them of the good deeds and loving words and brave acts they’d performed. Never pausing for more than a breath, she chanted the prayers she owed them as daughter and friend and heir.
For the hours Rowan worked, his movements falling into the rhythm of her words, she chanted and sang. He did not speak, his mallet and needles the drum to her chanting, weaving their work together. He did not disgrace her by offering water when her voice turned hoarse, her throat so ravaged she had to whisper. In Terrasen she would sing from sunrise to sunset, on her knees in gravel without food or drink or rest. Here she would sing until the markings were done, the agony in her back her offering to the gods.
When it was done her back was raw and throbbing, and it took her a few attempts to rise from the table. Rowan followed her into the nearby night-dark field, kneeling with her in the grass as she tilted her face up to the moon and sang the final song, the sacred song of her household, the Fae lament she’d owed them for ten years.
Rowan did not utter a word while she sang, her voice broken and raw. He remained in the field with her until dawn, as permanent as the markings on her back. Three lines of text scrolled over her three largest scars, the story of her love and loss now written on her: one line for her parents and uncle; one line for Lady Marion; and one line for her court and her people.
On the smaller, shorter scars, were the stories of Nehemia and of Sam. Her beloved dead.
No longer would they be locked away in her heart. No longer would she be ashamed.
Chapter 61
The War Games came.
All the Ironteeth Clans were granted time to rest the day before, but none took it, instead squeezing in last-minute drills or going over plans and strategies.
Officials and councilors from Adarlan had been arriving for days, come to monitor the Games from the top of the Northern Fang. They would report back to the King of Adarlan about what the witches and their mounts were like—and who the victor was.
Weeks ago, after Abraxos had made the Crossing, Manon had returned to the Omega to grins and applause. Her grandmother was nowhere to be seen, but that was expected. Manon had not accomplished anything; she had merely done what was expected of her.
She saw and heard nothing of the Crochan prisoner in the belly of the Omega, and no one else seemed to know anything about her. She was half tempted to ask her grandmother, but the Matron didn’t summon her, and Manon wasn’t in the mood to be beaten again.
These days her own temper was fraying as the Clans closed in tight, kept to their own halls, and hardly spoke to each other. Whatever unity they’d shown on the night of Abraxos’s crossing was long gone by the time the War Games arrived, replaced by centuries’ worth of competition and blood feuding.
The Games were to take place in, around, and between the two peaks, including the nearest canyon, visible from the Northern Fang. Each of the three Clans would have its own nest atop a nearby mountain peak—a literal nest of twigs and branches. In the center of each lay a glass egg.
The eggs were to be their source of victory and downfall. Each Clan was to capture the eggs of the two enemy teams, but also leave behind a host to protect their own egg. The winning Clan would be the one who gained possession of the two other eggs by stealing them from the nests, where they could not be touched by their guardians, or from whatever enemy forces carried them. If an egg shattered, it meant automatic disqualification for whoever carried it.
Manon donned her light armor and flying leathers. She wore metal on her shoulders, wrists, and thighs—any place that could be hit by an arrow or sliced at by wyverns or enemy blades. She was used to the weight and limited movement, and so was Abraxos, thanks to the training she’d forced the Blackbeaks to endure these past few weeks.
Though they were under strict orders not to maim or kill, they were allowed to carry two weapons each, so Manon took Wind-Cleaver and her best dagger. The Shadows, Asterin, Lin, and the demon-twins would wield the bows. They were capable of making kill shots from their wyverns now—had taken run after run at targets in the canyons and made bulls-eyes each time. Asterin had swaggered into the mess hall that morning, well aware that she was lethal as all hell.
Each Clan wore braided strips of dyed leather across their brows—black, blue, yellow—their wyverns painted with similar streaks on their tails, necks, and sides. When all the covens were airborne, they gathered in the skies, presenting the entirety of the host to the little mortal men in the mountains below. The Thirteen rode at the head of the Blackbeak covens, keeping perfect rank.
“Fools, for not knowing what they’ve unleashed,” Asterin murmured, the words carried to Manon on the wind. “Stupid, mortal fools.”
Manon hissed her agreement.
They flew in formation: Manon at the head, Asterin and Vesta flanking behind, then three rows of three: Imogen framed by the green-eyed demons, Ghislaine flanked by Kaya and Thea, the two Shadows and Lin, then Sorrel solo in the back. A battering ram, balanced and flawless, capable of punching through enemy lines.
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